/*
 * @author	Mabel Xu
 */

import info.gridworld.actor.ActorWorld;
import info.gridworld.grid.Location;
import info.gridworld.actor.Critter;

public class SparseBoundedGridRunner
{
	public static void main(String[] args)
	{
		ActorWorld world = new ActorWorld();
		world.addGridClass("SparseBoundedGrid");
		world.add(new Location(2, 2), new Critter());
		world.show();
	}
}
